Almost a week has passed now since Nintendo held the final press conference of E3 2017, and in doing so, brought to a close the formal briefing section of the event. Whilst ending one aspect, however, Nintendo are also the ones who are lucky enough to shepherd in the latter, show-floor centric half of E3 where people are able to go hands-on with games we may not get to play for some time. But before we move onto that, it’s time to tally up the points from our predictions this year…
Conference Time – BST: 2am (Tuesday Morning) | PT: 6pm
As we move onto the penultimate press conference of E3, we await Sony to take to the stage to unveil what they have planned next for the Playstation brand. Sony’s mantra over the past few E3’s has been ‘games, games, games’ and I don’t suspect that that will be changing anytime soon. With a healthy mix of AAA first party games, creative indie titles and assisting in crowd-funded projects; Sony have a range of bases covered in delivering what their fans want.
As we move onto the second press conference of E3 2017, we find ourselves waiting in anticipation for Microsoft to take to the stage and unveil the next step in the future of Xbox. This is undoubtedly a big year for all of the first parties, what with Nintendo unveiling wave two of games for the Switch and Sony pining to keep their lead on the other competitors; all involved are aiming to put their best foot forward. But perhaps more so than any other, this E3 is the most important for Microsoft, the company who, since the beginning of this generation, have desperately been playing catch up since the unveiling of the console back in 2013.
Emily Kaldwin or Corvo Attano – This is the first of many important choices that will drastically change the way you play Dishonored 2. Will you take no prisoners and deal with those who wronged you lethally, or adopt a more passive approach in the pursuit of justice? Is your assassin supernaturally inclined, or will you focus more on the weapons in your arsenal to reach your target? Side with a local gang, or join up with the Overseers? In my roughly 30 hours of play, I can confirm that no matter my choice in method, Dishonored 2 allows for every play style to be fully realised, and feel so good in the process. It’s just a shame then that for all that the game does right, Dishonored 2’s biggest flaws come from a lacklustre story and too much hand holding.
‘post·mor·tem’ is a film that follows a coroner as he investigates and surgically examines the corpse of a young victim in hopes of tying to figure out the cause of death via exploratory means. In his search for answers however, his methods soon take the audience for an abstract turn…
The best example I can give of long-form journalism is in the form of my Dissertation that I wrote in my third and final year of University. My course? 3D Animation and Game design. My chosen subject to explore? A contemporary analysis of Machinima: now and then. In my investigative piece on Machinima as an art form, I explore the history of the medium, the changes and problems which the form encountered, as well as the future and legacy of the craft to name but a few headings that scratch the surface of my paper.