Review of Dishonored 2

Carrying on in your Father’s Footsteps

Emily Kaldwin or Corvo Attano – This is the first of many important choices that will drastically change the way you play Dishonored 2. Will you take no prisoners and deal with those who wronged you lethally, or adopt a more passive approach in the pursuit of justice? Is your assassin supernaturally inclined, or will you focus more on the weapons in your arsenal to reach your target? Side with a local gang, or join up with the Overseers? In my roughly 30 hours of play, I can confirm that no matter my choice in method, Dishonored 2 allows for every play style to be fully realised, and feel so good in the process. It’s just a shame then that for all that the game does right, Dishonored 2’s biggest flaws come from a lacklustre story and too much hand holding.

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post·mor·tem – (after death)

‘post·mor·tem’ is a film that follows a coroner as he investigates and surgically examines the corpse of a young victim in hopes of tying to figure out the cause of death via exploratory means. In his search for answers however, his methods soon take the audience for an abstract turn…

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