‘post·mor·tem’ is a film that follows a coroner as he investigates and surgically examines the corpse of a young victim in hopes of tying to figure out the cause of death via exploratory means. In his search for answers however, his methods soon take the audience for an abstract turn…
The best example I can give of long-form journalism is in the form of my Dissertation that I wrote in my third and final year of University. My course? 3D Animation and Game design. My chosen subject to explore? A contemporary analysis of Machinima: now and then. In my investigative piece on Machinima as an art form, I explore the history of the medium, the changes and problems which the form encountered, as well as the future and legacy of the craft to name but a few headings that scratch the surface of my paper.
While this blog is merely in its infancy in terms of recent content, I have however developed and over time amassed a range of products over the years. On account of compiling various previous work onto the Cinemasochist blog, I have put together a list of my prior work below.
Starting with one of my more recent projects, an animation based on the fickle nature of places like Hollywood, and ending chronologically with the video furthest back in time, a Vox Pop centred around the London MCM Comic Con of October 2013, there is a range of content to consume. Please have a watch, and let me know what you think in the comments!