Continuing on directly from the last weeks episode, ‘Ladyfingers’ picks up where we left off with the newly captured Cheryl Tunt being held hostage in the Dreamland nightclub. Mother, now armed with the knowledge that her rival Len Drexler had intentions of ransoming Cheryl out to her family in hopes of a big pay out, plans to do the same thing. And so, still in need of her assistance in finding out just who killed his partner, Archer unwillingly agrees to help Mother by being the in between man for the hostage taking. While this structure may seem a little underwhelming at first, it in fact allows for some great character interactions between the pairing of Archer and Pam, as they work not only around, but against the unwitting Cyril, as each party vies for the same goal.
Following on from the end of the previous instalment; episode three, titled ‘Jane Doe’, resumes from where we left off, with Archer’s quest to use a poorly disguised body to fake the death of faux-fatality and accomplice, Cheryl Tunt. Despite their best efforts, however, the plan doesn’t go accordingly thanks to the crooked-cop duo of Cyril Figgis and Pam Poovey (played by Chris Parnell and Amber Nash respectively), showing up unannounced – confirming Cheryl’s suspicions from the last episode that they were, in fact, being followed. Still unknowing of Pam and Archer’s involvement in the matter, but realising that he can make amends for the shipment of Chinese whores he lost in the first episode, Cyril decides to abduct Cheryl with the intention of giving her to the Mafia boss Len Drexler as repayment for his error. Before too long, both Archer and Cheryl are locked up at the police station, with the episode gaining its name from the ‘Jane Doe’ moniker given to Cheryl in order to mask her identity while in custody.
In the second episode of ‘Archer: Dreamland’, titled ‘Bernice’, we were treated to the classic odd couple pairing that showrunners so often implement remarkably well; this time around, the pair in question were the, mostly, straight-edged Archer, and the bizarre, loose-cannon that is Cheryl. The narrative that unfolded over the course of this 22-minute episode can only be described as ‘if Weekend at Burnie’s was combined with the noir styling and mystery of the 1940’s’. Cheryl, wanting to fake her death in order to escape from her “Quasi incestuous family”, murders one of her maids and seeks out Archer for help in staging an elaborate death in order to fool those who would want to find her. Suffice to say that given the incredibly high calibre of the writing on this show, this was a plot device that was implemented incredibly successfully.
Superspies. Drug dealers. CIA operatives. Private investigators, and now ‘Dreamland’. It goes without saying that one of the many reasons that Archer has been so successful over the past eight years is the way that the show continuously reinvents and redefines itself. This trend only seems to endure further as we enter the penultimate season of Archer; this time with the animated comedy adopting a 1940’s noir setting, soaked in an art deco style that only exemplifies the humorous stylings of the H. Jon Benjamin-led show.
As of late, the zombie genre has gradually been turning into a husk of its former, glorious self. An oversaturation of bad films have flooded the market; movies tend to focus more on action than the true horror of the situation and the absence of practical effects in lieu of dodgy CGI have all taken a toll on what was a once-loved mainstay in cinema. Train to Busan laughs at these recent tropes and provides a film that can stand with the classics. Filled with the heart found in the likes of ‘Maggie’ and coupled with the tense dread of the massive hordes in ‘World War Z’; this film is a combination of all the best elements of zombie films from over the years.
Emily Kaldwin or Corvo Attano – This is the first of many important choices that will drastically change the way you play Dishonored 2. Will you take no prisoners and deal with those who wronged you lethally, or adopt a more passive approach in the pursuit of justice? Is your assassin supernaturally inclined, or will you focus more on the weapons in your arsenal to reach your target? Side with a local gang, or join up with the Overseers? In my roughly 30 hours of play, I can confirm that no matter my choice in method, Dishonored 2 allows for every play style to be fully realised, and feel so good in the process. It’s just a shame then that for all that the game does right, Dishonored 2’s biggest flaws come from a lacklustre story and too much hand holding.
The Cinemasochist is a blog run by myself, Mitchell Cork, a London based 3D Animation and Game Design graduate. This blog will focus on the demonstration of my journalistic work; Reviews, Opinion Pieces, Top 10 Lists, Spotlights and more are examples of the kind of content you can find here. The areas which my work will cover will focus primarily on the Games and Film industry, but may at times cover other similar areas of importance. I intend to cultivate this blog by supporting it via a mix of written and video content, so that in time it is a prime showcase of my abilities as a professional in the journalistic field.
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Interested in my work? Want to know more about me? Why not take a look at my main site over at mitchellcork.com